Disciplines
Disciplines are supernatural powers that the vampires can use to help them gain power and survive. The power comes from the blood and the more powerful the blood the more powerfull the disciplines are. Each clan has a set of 3 clan disciplines which comes more naturally to the members of that clan.

Potence
A vampire power that gives your character superhuman strenght. Veary good for fighting or utility.

Celerity
A vampire power that gives your character superhuman speed. A power that demands a lot of blood from your character but lets you do more actions during fights.

Presence
A vampire power that makes the user the center of attention. Either be faschinating, seducing or intimidating.


Animalism
A vampire power that makes it possible for your character to talk to and control animals.


Obfuscate
A vampire power that allows your character to become invisible and travel around unnoticed and undisturbed.

Dementation
A vampire power that gives your character the ability to change and alter other peoples emotion and even making them insane.

Auspex
A vampire power that gives the user superhuman senses, from sight and smell, to even reading others minds.

Thamathurgy
The power of blood magic which is held sacred to and are unique to the Tremere.